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Visually, Minute of Islands is nothing short of mesmerizing. However, while the narration was surprisingly an excellent fit for the game, I couldn’t help but wish the characters had their own voices to better portray the more emotional parts of the game. She also does a good job of providing a voice to the otherwise voiceless characters. The story is also greatly enhanced by the excellent narration from Megan Gay, who helps players understand what’s going on by pointing out key plot points and linking the game’s story elements together. Players will find collectibles around each island which serve as lost memories for Mo and help players understand the game’s mysterious world and Mo’s past. While we usually follow lonesome Mo on her adventure, the game weaves a story about her ever-weakening connection with her family and the weight of the responsibility she has to deal with as protector of the islands.
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Minute of Islands’ story is a lot more expressive than its gameplay. These sections are also usually simple and straightforward, with very few being thought-provoking. The game also frequently blends its platforming and puzzle-solving sections and has players climb multiple platforms and navigate its intricate levels in order to get to or complete a puzzle. These sections usually involve players going through each island restarting purifiers, powering machines, and opening up pathways. As the guardian of the islands, Mo is able to use this neat tool called the Omni Switch, which serves as both a tool for navigation that points players to their next objective, and as an instrument in its light puzzle-solving sections. The gameplay in Minute of Islands is as simplistic as it can get. However, Mo discovers that each giant has suddenly collapsed, so it’s up to her to find the root of the problem and stop the spores from continuously spreading. These spores are usually held at bay by the islands’ four giants who power the air purifiers.
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That is, until she’s awoken by the sudden disruption of the islands’ balance when they are engulfed in toxic spores that threaten the lives of its inhabitants.
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The game centers on Mo, a pseudo-misanthrope who enjoys spending her time alone underneath an island. While its narrative elements are also quite touching, it’s hard to protest that its eye-catching 2D animation and aesthetics are what draws players in. Minute of Islands is perhaps the most beautiful game I’ve played this year.
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